Adventure search

Find adventures fitting your search term!

Things you type in here will be split at , and then ANDed. Use the filters below for advanced searches (hit the 'Search' button again after filtering).
Please scroll down to skip the filters and see your search results!
Clear all Filters
Publisher

Publisher of the adventure.

more
Setting

The narrative universe the module is set in.

more
System / Edition

The system the game was designed for and the edition of that system if there is one.

more
Environments

The different types of environments the module will take place in.

more
Notable Items

The notable magic or non-magic items that are obtained in the module. Only include named items, don't include a +1 sword.

more
Boss Monsters

The boss monsters and villains featured in the module.

more
Common Monsters

The common monsters featured in the module.

more
Length (# of Pages)

Total page count of all written material in the module or at least primary string.

Min. Starting Level

The minimum level characters are expected to be when taking part in the module.

Max. Starting Level

The maximum level characters are expected to be when taking part in the module.

Starting Level Range

In case no min. / max. starting levels but rather low/medium/high are given.

more
Suitable for Solo Play
Includes Pregenerated Characters
Handouts
Battle Mats
Part Of

The series of adventures that the module is a part of, if applicable.

more
Found In

If the adventure is part of a larger product, like a magazine or anthology, list it here.

more
Common Monsters: Cultist ×

108 adventures found

DDEX 02-10 Cloaks and Shadows

The Cloaks of Mulmaster have taken an interest in your progress, and may be looking to sponsor adventurers for future work. You’ve been offered an interview with one of their ranking members at the Theater of the Stars, but you never know what to exp...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-4

Environment

City/Urban

Length

47 pages
Cover of DC1 Drow Necromancy

DC1 Drow Necromancy

A peaceful isolated village has hosted its share of superstitions, but something real is poised to plague the citizens of the community. Can heroes rise to prevent the destruction of the village?


Edition

5th Edition

Setting

Other

Starting Level

1

Environment

Forest, Wilderness, Ruins, Town/Village

Length

9 pages
Cover of Broken Chains

Broken Chains

The slave markets of Katapesh may be an unsavory sort of business, but the trade metropolis’s enigmatic law enforcers have few qualms with the legal act of selling and buying flesh. Other factions, including the abolitionist Eagle Knights of Andoran,...


Edition

Pathfinder

Setting

Golarion

Starting Level

6

Environment

Dungeon, Temple

Length

32 pages
Cover of The Blight: Children of the Harvest

The Blight: Children of the Harvest

The Children of the Harvest is a stand-alone adventure set in The Blight for 4—6 7th- to 8th level characters. The Blight is a dark place. Children disappear all the time, especially those of poor. The Harvester of Cribs, one of the city's st...


Edition

5th Edition

Setting

Other

Starting Level

7-8

Environment

City/Urban

Length

44 pages
Cover of The Alchemists' Guildhall

The Alchemists' Guildhall

"The Alchemists' Guildhall" is a rusalka lair suitable for four or five 6th-level characters. This adventure can be completed in one session.


Edition

5th Edition

Setting

Setting Neutral

Starting Level

6

Environment

City/Urban, House/Mansion

Length

4 pages
Cover of The Last Breaths of Ashenport

The Last Breaths of Ashenport

“The Last Breaths of Ashenport” is an adventure of survival and alien horrors for 8th-level PCs. The adventure is self-contained and can be placed in any setting. “The Last Breaths of Ashenport” is heavily influenced by the writings of H.P. Lovec...


Edition

4th Edition

Setting

Starting Level

Medium

Environment

Cave, Temple, Town/Village

Length

36 pages
Cover of Tomb of the Scorpion Prince

Tomb of the Scorpion Prince

"Tomb of the Scorpion Prince" is a venomous mummy lair suitable for four or five 8th-level characters. The infamous Scorpion Prince ruled his domain centuries ago, but the lands are still desolate, a testament to his poisonous influence. His terri...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

8

Environment

Dungeon, Desert, Ruins

Length

4 pages
Cover of Tears for Twilight Hollow

Tears for Twilight Hollow

Tears for Twilight Hollow is about mystery, danger and deceit- the players seek a missing Paladin in an increasingly-troubled town, chasing clues around a village and through a valley only to discover that the Paladin's old friend long ago began wors...


Edition

3rd Edition

Setting

Forgotten Realms

Starting Level

5-9

Environment

Wilderness, Temple, Town/Village

Length

44 pages
Cover of DDEN 2 Princes of the Apocalypse

DDEN 2 Princes of the Apocalypse

In this prelude to the full Princes of the Apocalypse campaign book, adventurers face off against the influence of Elemental Cultists in the hills and canyons of the Dessarin Valley. The four mini-adventures within are only tangentially related to e...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-3

Environment

Dungeon, Wilderness, Stronghold (Castle/Keep/Tower), Town/Village

Length

53 pages
Cover of Death Ascendant

Death Ascendant

Death Is in the Cards The remnants of the Ebon Fold are cutting a deadly path through the Falkovian countryside, draining travelers of their life force and leaving withered corpses in their wake. Hot on their trail you come across the sole survivor...


Edition

AD&D

Setting

Ravenloft

Starting Level

6-8

Environment

Wilderness, Temple, Stronghold (Castle/Keep/Tower), Extraplanar, City/Urban, House/Mansion

Length

64 pages
Cover of Hall of the Cursed God

Hall of the Cursed God

After undead start appearing near the local town of Angstadt, the Burgomaster and Father become worried. What could be causing these foul creatures to rise? After conducting research, the clergy discover that the throne room of a celestial avatar is...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

5-10

Environment

Dungeon, Wilderness, Town/Village

Length

16 pages
Cover of The Forbidden Book - Caverns of Kehill

The Forbidden Book - Caverns of Kehill

The Forbidden Book - Caverns of Kehill is an adventure for 3-5 players of 4th level. It is easy to implement in any setting and provides tools for real player motivation, interesting NPC interaction, exploration and meaningful combat by context and e...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

3-5

Environment

Dungeon, Forest, Town/Village

Length

11 pages
Cover of Operation Unfathomable

Operation Unfathomable

Part megadungeon, part underground expedition, Operation Unfathomable serves as both a one-shot adventure and a campaign framework. PCs are (optionally) drafted at swordpoint to recover the Nul Rod, a priceless artifact that was recently lost in a lo...


Edition

OSR

Setting

Other

Starting Level

Any

Environment

Dungeon, Cave, Underdark, Megadungeon

Length

108 pages
Cover of Drop-in Dungeons

Drop-in Dungeons

This module features 5 locations ready to be put in any D&D 5e game. It features these 5 locations: - An old warehouse (lvl 1) An old building occupied by a gang of Kenkus that are trying to build a mechanical way to fly. - Ruined Sanctum...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

1-4

Environment

Dungeon, Cave, Ruins, House/Mansion

Length

10 pages
Cover of Neither by Sail, Nor by Oar

Neither by Sail, Nor by Oar

The party arrange for passage on a fast ship called the Silver Slipper. The good Captain Sara agrees to take them aboard for a reasonable fee. The voyage, however, is marred by strange events, and the crew begin whispering about a dark statue taken a...


Edition

5th Edition

Setting

Other

Starting Level

5-6

Environment

Ship

Length

3 pages
Cover of Shattered Souls

Shattered Souls

The Shades of Bodach Ridge Whitepeak has a dark history of black magic originating with the evil witch Skruul the Reaper. The dark rituals she conducted seemed sure to plague the region, until a plucky group of adventurers thwarted her plans sendi...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

5-10

Environment

Dungeon, Mountain, Cave, Temple

Length

22 pages
Cover of Black Sails Over Freeport

Black Sails Over Freeport

Freeport's in crisis, as war breaks out on the high seas and orcs riot in the streets. An ancient map promises the biggest haul of booty in history, but nothing is as it seems. Buried with that treasure is a terrifying evil Freeport thought banished...


Edition

3rd Edition

Setting

Freeport

Starting Level

Environment

Ship, Island, City/Urban

Length

256 pages
Cover of The Blossom of Oshadis

The Blossom of Oshadis

You wake up in a dark room with a group of friends. You don't know how you got here and your thoughts seem distant, echoing in your mind. The note you find reminds you your mission: retrieve the flower of oshadis and escape this temple alive. Culitst...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

1-3

Environment

Dungeon, Ruins

Length

pages
Cover of Feast of Ravenmoor

Feast of Ravenmoor

For decades, the tiny village of Ravenmoor has existed quietly on the upper reaches of the Lampblack River. Linked to the outside world only by an overgrown, mostly forgotten trail, the villagers are comfortable with their isolation. Certainly, the l...


Edition

Pathfinder

Setting

Golarion

Starting Level

3

Environment

Swamp, Town/Village

Length

32 pages
Cover of City of Golden Death

City of Golden Death

In the center of Lake Encarthan looms the dreaded Isle of Terror, accursed land of mystery and treachery. Hidden within the island's negative energy storms, the secret treasure city of the wizard-king Tar-Baphon has lain sealed for centuries. Now mas...


Edition

Pathfinder

Setting

Golarion

Starting Level

5

Environment

Dungeon, Swamp, Wilderness

Length

32 pages
Cover of The Mists of Madness

The Mists of Madness

An ancient cave, defended by ancient death traps and weird arcane seals conceals the antediluvian vault of an archlich whose reign predates recorded history. Undisturbed for untold eons, the vault now stirs thanks to the machinations of cultists w...


Edition

4th Edition

Setting

Setting Neutral

Starting Level

1

Environment

Dungeon, Swamp

Length

21 pages
Cover of Beyond the Vault of Souls

Beyond the Vault of Souls

Magical soul gems have been stolen from the secret vault of the goddess of death and scattered across the planes. Some want these gems to unlock the secrets of the multiverse. Others want them for personal power. Still others want them to resurrect a...


Edition

3.5

Setting

Golarion

Starting Level

9

Environment

Extraplanar, Abyss/Nine Hells, City/Urban

Length

36 pages
Cover of The Vault of the Devourer

The Vault of the Devourer

Amid the gales and snowy Earthspur Mountains, the tumbling ruins of the ancient Tempest Mage's tower brood over the village of Windy Valley. When a kidnapper flees into the ruins, it's up to a group of adventurers to apprehend the rogue and save his...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-4

Environment

Dungeon

Length

32 pages
Cover of Guilds' Town: The Cult War

Guilds' Town: The Cult War

Guilds Town is in the middle of Dravens, a province of the realm of Shrave. 50 years ago, the neighboring dwarven province of Kiernard rebelled and tried to overthrow the green dragon Shrave who rules the realm. They failed and their province was dis...


Edition

5th Edition

Setting

Other

Starting Level

1-10

Environment

Dungeon, Sewer, Town/Village, City/Urban

Length

20 pages
Cover of Madness in Freeport

Madness in Freeport

Madness in Freeport, the final part of the Freeport Trilogy, details the final confrontation between the PCs, the Brotherhood of the Yellow Sign, and Sea Lord Milton Drac. In Part One, the Drac invites the PCs to the Grand Lighthouse Ball. Carefu...


Edition

3.5

Setting

Freeport

Starting Level

4-7

Environment

Cave, Temple, Stronghold (Castle/Keep/Tower), City/Urban, House/Mansion

Length

72 pages
Cover of Sword of Air

Sword of Air

The centerpiece of the Lost Lands, this Ennie Award winning book is a massive sandbox-style adventure. It is essentially bottomless, and can keep a party going for years with roleplaying, adventures, dungeon crawls, wilderness, puzzles, politicking w...


Edition

Pathfinder

Setting

Other

Starting Level

1

Environment

Dungeon, Wilderness, Stronghold (Castle/Keep/Tower), Desert, Extraplanar, City/Urban

Length

522 pages
Cover of Cult of the Hungry Eye

Cult of the Hungry Eye

Akeni was born a servant to a powerful drow family deep underground, but her personality was anything but servile. When she was caught in an affair with the house matron's mate, she killed the matron and her own paramour and fled, eventually stumblin...


Edition

3.5

Setting

Setting Neutral

Starting Level

Environment

Town/Village, House/Mansion

Length

5 pages
Cover of Halls of the High King

Halls of the High King

Someone in the misty, wooded Moonshae isles needs hundreds of brand new swords taken under guard from Sword Coast smiths to a certain place on the Isles. The swords are needed so badly, and their safe arrival is considered so unlikely, that someone i...


Edition

AD&D

Setting

Forgotten Realms

Starting Level

6-8

Environment

Dungeon, Forest, Ship, Stronghold (Castle/Keep/Tower), City/Urban

Length

71 pages
Cover of The Flooded Temple

The Flooded Temple

In the flooded temple is hidden a great treasure, and the adventures are in race to get there first, but the ancient temple is the home of Death's Messenger and several cults each with their own agenda. Will the adventurers survive or be dragged off...


Edition

OSR

Setting

Setting Neutral

Starting Level

1-3

Environment

Dungeon, Temple, Ruins

Length

17 pages
Cover of One Night Amongst the Necromancers

One Night Amongst the Necromancers

An evil cult gathers for one night of dark acts, and on this night a group of brave adventurers enter their hide out. It is a mission of stealth and subterfuge for the dark forces are powerful, and quick thinking is needed to succeed for one night am...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

2-4

Environment

Dungeon, Wilderness, Sewer, City/Urban

Length

20 pages
Cover of Temple Of Doresain

Temple Of Doresain

The entity known as Oreiax is a gruesome, stunted monstrosity born of ancient death. Rescued from an eternity of petrification by Doresain the Ghoul King, Oreiax immediately pledged itself to the Ghoul King's service, and thus indirectly, into Orcus'...


Edition

4th Edition

Setting

Setting Neutral

Starting Level

25

Environment

Dungeon, Temple

Length

8 pages

The Lost Temple of Forgotten Evil

The small town of Boldon, and its surrounding villages are afraid. Dozens of people are missing, some speculate lost to some nefarious purpose. A broken drunkard tells fantastic tales of an evil temple and the horrible things within. The rare few who...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

4-6

Environment

Forest, Temple, Town/Village

Length

36 pages
Cover of Thralls of Zuggtmoy

Thralls of Zuggtmoy

In the Anauroch desert, darkness is growing. The followers of the Vile Spore Goddess Zuggtmoy have stolen the dreams of the Bedine Seeress Deja, trapping them in an eldritch artifact. Unless her dreams are returned, the Seeress will descend into madn...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

5-7

Environment

Temple, Underdark, Desert

Length

38 pages
Cover of A Test of Faith

A Test of Faith

Marek the Stalwart, Paladin of the Knights of the Eternal order has stolen a powerful magical artifact. Fleeing the order’s keep he has left several slain paladins of the order in his wake. Our adventurers have been charged with returning Marek, pref...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

5-6

Environment

Forest, Wilderness, Stronghold (Castle/Keep/Tower), Town/Village

Length

11 pages
Cover of The Slumbering Shadow

The Slumbering Shadow

The yuan-ti anathema, Hessatali, calls out to his yuan-ti faithful from his prison in the Abyss. His network of vipers has uncovered the ruins of ancient Ss’tatha’lass and the Fane of Hessatali, a fountain of pure venom that will return the demi-god...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

5-7

Environment

Dungeon, Swamp, Wilderness, Ruins, City/Urban

Length

116 pages
Cover of DDEX 02-09 Eye of the Tempest

DDEX 02-09 Eye of the Tempest

A storm of unparalleled fury has been ravaging the peaks of the Earthspur Mountains for a tenday, and the Monastery of the Yellow Rose sits in its eye for now. Some monks have fled the monastery to the safety of Mulmaster and beseech you to convince...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

5-10

Environment

Wilderness, Stronghold (Castle/Keep/Tower), City/Urban

Length

68 pages
Cover of CCC-AETHER-01-01 The Heir of Orcus: Verse I

CCC-AETHER-01-01 The Heir of Orcus: Verse I

An Adventurers League Con-Created Content Module. Tier 1, 2-4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: j...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-4

Environment

Forest, Cave, House/Mansion

Length

41 pages
Cover of Cutter's Last Voyage

Cutter's Last Voyage

A sunken ship...a lost relic...a race against evil! A seafaring adventure for charactes level 5-7! Years ago, the Salt of the Wavemother terrorized the seas, captained by the fearsome Cutter Blighe. Overnight it vanished along with all souls aboa...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

5-7

Environment

Ship, Island

Length

13 pages

Caverns of Thracia

The Caverns of Thracia is a massive dungeon complex. The adventure begins as the PCs find the lost city of Thracia, a ruined metropolis that is a gateway to mystical caverns. Journeying down into darkness, the PCs find a cult that worships death, str...


Edition

3rd Edition

Setting

Starting Level

Environment

Dungeon, Swamp, Temple, Ruins

Length

130 pages
Cover of Lost Mine of Phandelver

Lost Mine of Phandelver

"More than five hundred years ago, clans of dwarves and gnomes made an agreement known as the Phandelver’s Pact, by which they would share a rich mine in a wondrous cavern known as Wave Echo Cave. In addition to its mineral wealth, the mine contained...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1

Environment

Dungeon, Wilderness, Cave, Stronghold (Castle/Keep/Tower), Ruins, Town/Village

Length

63 pages
Cover of Terror in Freeport

Terror in Freeport

This adventure can be used as stand-alone or continuing the arc started by Death in Freeport. Terror in Freeport leads the PCs deeper into the intrigue they began to glimpse in Death in Freeport. The investigation takes them from the corridors of...


Edition

3.5

Setting

Freeport

Starting Level

2-5

Environment

Temple, Sewer, City/Urban, House/Mansion

Length

47 pages
Cover of Masks of the Living God

Masks of the Living God

Razmir the Living God used his power to conquer an entire country; now he and his mask-wearing priests enforce peace and generosity—though some say their tools are intimidation and fear. His worshipers preach charity and self-worth, blaming rival fai...


Edition

Pathfinder

Setting

Golarion

Starting Level

3

Environment

Town/Village

Length

32 pages
Cover of Doom Comes to Dustpawn

Doom Comes to Dustpawn

When the iron mines that made Dustpawn so prosperous played out not long after the Goblinblood Wars of Isger ended, the city shifted its focus from mining to goat herding with quite a bit of success. Things have, as a result, been quiet and calm in D...


Edition

Pathfinder

Setting

Golarion

Starting Level

9-0

Environment

Town/Village

Length

32 pages
Cover of Feast of Dust

Feast of Dust

A deadly curse known as the Feast of Dust spreads rapidly through the Meraz Desert, driving its victims mad with hunger and a burning desire to flee into the sands. To find the source of this strange affliction, the heroes must investigate the plague...


Edition

Pathfinder

Setting

Golarion

Starting Level

11

Environment

Wilderness, Stronghold (Castle/Keep/Tower), Desert, Town/Village

Length

64 pages
Cover of Khyber's Harvest

Khyber's Harvest

A trek across the Shadow Marches leads weary travellers to Blackroot, a quiet village of ramshackle huts nestled among the darkwood trees. Here, orcs and humans live in peace. However, all is not well. Something evil has crawled up from below, threat...


Edition

4th Edition

Setting

Eberron

Starting Level

2

Environment

Dungeon, Town/Village

Length

30 pages
Cover of Dungeon Crawl Classics #68: The People of the Pit

Dungeon Crawl Classics #68: The People of the Pit

It has been years since the last virgin was sacrificed: and now the pit beast awakens once more! Every generation it stumbles forth on undulating tentacles from its resting place deep below the great ravine, its towering blubbery mass ravaging the la...


Edition

DCC

Setting

Setting Neutral

Starting Level

Low

Environment

Dungeon, Wilderness

Length

32 pages
Cover of Tomb of Abysthor

Tomb of Abysthor

Restore an Abandoned Temple Enter the catacombs near the desecrated Temple of Muir, Goddess of Paladins, and search for the lost tomb of Abysthor. Will your party be able to cleanse the evil that now inhabits these once-sacred halls, and recover the...


Edition

3.5

Setting

Other

Starting Level

2-8

Environment

Dungeon

Length

64 pages
Cover of Rise of the Drow

Rise of the Drow

If absolute power corrupts absolutely, Matron Maelora best beware; her plans for total domination of the Underworld are already close to satisfactory completion, while attacks on the Upperworld have become increasingly successful. The other power-hun...


Edition

Pathfinder

Setting

Other

Starting Level

6

Environment

Forest, Stronghold (Castle/Keep/Tower), Underdark, Town/Village, Extraplanar

Length

494 pages

The Feystone Shards

The Feystone Shards is an adventure for characters from levels 5-8, optimized for 4-6 player characters. This moderate length campaign should have 20+ hours of gaming, all focused around the Forgotten realms area of Red Larch. The Heroes are tasked t...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

3-4

Environment

Dungeon, Forest, Wilderness, Town/Village, City/Urban

Length

39 pages
Cover of The Worldwound Incursion

The Worldwound Incursion

For more than a hundred years, the demon-infested Worldwound has warred against humanity, its Abyssal armies clashing with crusaders, barbarians, mercenaries, and heroes along the border of lost Sarkoris. But when one of the magical wardstones that h...


Edition

Pathfinder

Setting

Golarion

Starting Level

1

Environment

Cave, Stronghold (Castle/Keep/Tower), City/Urban

Length

92 pages